Reference shelf
The Library
The cold facts behind the painted world — curves, beasts, gear and spells for players who like to plan their climb.
This is the record room of Ameroth — the numbers, rosters and rules the painted world runs on. No flavour dressed up as fact; just the tables a player reaches for when they're planning the next climb.
Pick a shelf from the menu: the experience curve from level one to the endgame, a bestiary of the realm's deadliest beasts and bosses, the armoury of weapons and gear across every rarity, and every combat card sorted by vocation.